Introducing two save game files for Far Cry 5, both offering an enhanced starting point for your gaming experience. The newer save file comes with updated skill points, weapons, and in-game currency compared to the older version. You can find detailed information about the contents of these save files in the description below.
Far Cry 5 Save File for Beginners 1.0 & 2.0 [PC]
Author: Vangarath
OS: Windows
Description of version 1.0:
Saving at the beginning of the game with a fully open map (without the fog of war). Saving was created and tested on the game version 1.11 (1.011) Repack R.G. Catalyst [Gold Edition] with the tablet from CODEX, without installed modifications. On other repacks (versions) work is not guaranteed. Install at your own risk. Do not forget to “Back up” your saves before installing third-party files.
- Passed the prologue and captured the island of the Dutch.
- No quests are performed, and the plot is not touched.
- On the map marked almost all the locations (some markers appear in the story, at the prompting of other characters, as well as from the found maps and magazines).
- Found some maps and magazines relating to the marks of the plants, hunting, and places to perform tricks (not all)
- All of the open locations were left untouched. All of the supplies weapons and materials are in their places. Journals giving skill points, as well as all collectibles are untouched. Geocaches are not touched.
- Bought all available at the start of the game weapons and upgrades. As well as all available transport at the start of the game (air, water, land) and all available for this transport coloring. All other weapons and vehicles will be available after completing certain locations, performing tests, or helping certain characters.
- Skills are not pumped. There are 4 available skill points. Completed two tests – skinning boars and wolves (had to kill a few as we move on the map). It also killed two sectarians.
- All the loot is not sold. The total amount of extraction is 5430.
- In the arsenal of a pistol 1911 and a machine gun M60-V. There are explosives, grenades, Molotov cocktails, bait, throwing knives, smoke bombs, dynamite, and homemade bombs.
- There’s body armor.
- There’s $74,105 on the account.
- Male character.
- Mode of play standard (NOT New Game +)—the complexity of the medium.
Description version 2.0:
Points of difference from the previous version marked #.
Saving at the beginning of the game with a completely open map (without the fog of war). Saving was created and tested on the game version 1.11 (1.011) Repack R.G. Catalyst [Gold Edition] with the tablet from CODEX, without installed modifications. On other repacks (versions) work is not guaranteed. Install at your own risk. Do not forget to “Back up” your saves before installing third-party files.
- Passed the prologue and captured the island of the Dutch.
- No quests are performed, and the plot is not touched.
- # On the map marked almost all the locations (some markers appear on the plot, at the prompting of other characters, as well as from found maps and magazines). In contrast to the previous version, the map is investigated more thoroughly. Added more than 10 markers of survivalists’ geocaches, as well as marked the location of all collectibles (cards, records, lighters, comics, bashing, kegs)
- Found some maps and magazines relating to plant marks, hunting, and places to do tricks (not all)
- All open locations are left untouched. All of the supplies weapons and materials are in their places. Journals giving skill points, as well as all collectibles are untouched. Geocaches are untouched.
- # Bought all available weapons in the game, and his upgrades and paint (except RPG-7, it can only be opened by picking up from the corpse of a sectarian). As well as all available in-game transport (air, water, land) and all the available to this transport coloring. All available in-game outfits for the character (costumes and individual closet elements) are also purchased.
- # Skills are practically not pumped. Only three skills are open (additional holster, weapon collector, and cat). Available at 150 skill points, you can pump most of the skills. Completed two tests – skinning boars and wolves (had to kill a few as you move on the map). It also killed two sectarians.
- All prey is not sold. The total amount of loot is $ 5980.
- # Collected some herbs and materials for crafting.
- # Complete set of homeopathic remedies
- # Complete set of ammo (including special ammo)
- # Velcro improvements for dynamite and explosive grenades have been purchased.
- # Arsenal includes D50 pistol, AK-MS assault rifle, SPAS-12 shotgun and M60-V machine gun. There are explosives, grenades, Molotov cocktails, bait, throwing knives, smoke bombs, dynamite, and homemade bombs. Weapons of close combat – knuckles, spiked bat, and shovel. Miracle fishing rod.
- There’s a bulletproof vest.
- # In the account 350000 dollars.
- The character is male.
- Mode of play standard (NOT a New Game +)—the complexity of the medium.
Installation:
The “FarCry5” folder from the archive should be placed in the path C:\Users\Public\Documents\uPlay\CODEX\Saves (C:\Users\General\General Documents\uPlay\CODEX\Saves) by removing your saves beforehand.
DON’T FORGET TO “BACK UP” YOUR FILES BEFORE REPLACING THEM!
File Size:
- V1.0 – 452.14 KB
- V2.0 – 449.18 KB
Download Link:
More Saves: